Factory Method: The Restaurant Kitchen Pattern

The Factory Method pattern is explained using a restaurant analogy, where the kitchen (factory) decides which dish (object) to create based on the customer's order. This pattern is useful for avoiding duplicated code and making the system more flexible. It involves defining a common interface for the objects and a factory class that returns instances of those objects. The factory method is essentially an if-else statement with new inside, but it encapsulates the creation logic in a single place, making the system easier to maintain and extend.

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